Merge branch 'negative-pixel-bandaid' into 'main'
Negative pixel patch Closes #90 See merge request sc07/canvas!22
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commit
47ecc6327b
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@ -403,6 +403,9 @@ export class Canvas extends EventEmitter<CanvasEvents> {
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case "no_user":
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toast.error("You are not logged in.");
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break;
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case "pixel_already_pending":
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toast.error("You are already placing a pixel");
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break;
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case "palette_color_invalid":
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toast.error("This isn't a color that you can use...?");
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break;
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@ -20,6 +20,12 @@ export const CanvasLib = new (class {
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// oh god last minute change to match activity cooldown
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// 100 = user count
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// band aid over negative nums
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if (pixelNumber < 1) {
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pixelNumber = 1
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}
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return (2.5 * Math.sqrt(100 + 11.96) + 6.5) * 1 * pixelNumber;
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}
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})();
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@ -55,6 +55,7 @@ export interface ClientToServerEvents {
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| "palette_color_invalid"
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| "you_already_placed_that"
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| "banned"
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| "pixel_already_pending"
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>
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) => void
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) => void;
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@ -85,6 +85,13 @@ type Socket = RawSocket<ClientToServerEvents, ServerToClientEvents>;
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export class SocketServer {
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static instance: SocketServer;
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io: Server<ClientToServerEvents, ServerToClientEvents>;
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/**
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* Prevent users from time attacking pixel placements to place more pixels than stacked
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*
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* @key user sub (grant@grants.cafe)
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* @value timestamp
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*/
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userPlaceLock = new Map<string, number>();
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constructor(server: http.Server) {
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SocketServer.instance = this;
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@ -96,6 +103,29 @@ export class SocketServer {
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this.io.engine.use(session);
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this.io.on("connection", this.handleConnection.bind(this));
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// clear pixel locks if they have existed for more than a minute
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setInterval(() => {
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const oneMinuteAgo = new Date();
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oneMinuteAgo.setMinutes(oneMinuteAgo.getMinutes() - 1);
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const expired = [...this.userPlaceLock.entries()].filter(
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([user, time]) => time < oneMinuteAgo.getTime()
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);
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if (expired.length > 0) {
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Logger.warn(
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"A pixel lock has existed for too long for " +
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expired.length +
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" users : " +
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expired.map((a) => a[0]).join(",")
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);
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}
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for (const expire of expired) {
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this.userPlaceLock.delete(expire[0]);
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}
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}, 1000 * 30);
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// pixel stacking
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// - needs to be exponential (takes longer to aquire more pixels stacked)
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// - convert to config options instead of hard-coded
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@ -254,19 +284,29 @@ export class SocketServer {
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// force a user data update
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await user.update(true);
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if (this.userPlaceLock.has(user.sub)) {
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ack({ success: false, error: "pixel_already_pending" });
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return;
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}
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this.userPlaceLock.set(user.sub, Date.now());
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if (bypassCooldown && !user.isModerator) {
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// only moderators can do this
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ack({ success: false, error: "invalid_pixel" });
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this.userPlaceLock.delete(user.sub);
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return;
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}
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if (!bypassCooldown && user.pixelStack < 1) {
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ack({ success: false, error: "pixel_cooldown" });
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this.userPlaceLock.delete(user.sub);
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return;
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}
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if ((user.getBan()?.expires || 0) > new Date()) {
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ack({ success: false, error: "banned" });
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this.userPlaceLock.delete(user.sub);
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return;
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}
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@ -280,6 +320,7 @@ export class SocketServer {
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success: false,
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error: "palette_color_invalid",
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});
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this.userPlaceLock.delete(user.sub);
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return;
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}
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@ -291,6 +332,7 @@ export class SocketServer {
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pixelAtTheSameLocation.color === paletteColor.hex
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) {
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ack({ success: false, error: "you_already_placed_that" });
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this.userPlaceLock.delete(user.sub);
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return;
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}
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@ -319,6 +361,7 @@ export class SocketServer {
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data: newPixel,
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});
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socket.broadcast.emit("pixel", newPixel);
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this.userPlaceLock.delete(user.sub);
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});
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socket.on("undo", async (ack) => {
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