[Glitch] Cancel list scroll reset after mouse move on wheel scroll
Port 9cfd610484
to glitch-soc
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parent
21f27e6579
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@ -40,8 +40,6 @@ export default class ScrollableList extends PureComponent {
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state = {
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state = {
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fullscreen: null,
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fullscreen: null,
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mouseMovedRecently: false,
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scrollToTopOnMouseIdle: false,
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};
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};
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intersectionObserverWrapper = new IntersectionObserverWrapper();
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intersectionObserverWrapper = new IntersectionObserverWrapper();
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@ -66,6 +64,8 @@ export default class ScrollableList extends PureComponent {
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});
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});
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mouseIdleTimer = null;
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mouseIdleTimer = null;
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mouseMovedRecently = false;
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scrollToTopOnMouseIdle = false;
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clearMouseIdleTimer = () => {
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clearMouseIdleTimer = () => {
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if (this.mouseIdleTimer === null) {
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if (this.mouseIdleTimer === null) {
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@ -81,29 +81,26 @@ export default class ScrollableList extends PureComponent {
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this.mouseIdleTimer =
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this.mouseIdleTimer =
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setTimeout(this.handleMouseIdle, MOUSE_IDLE_DELAY);
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setTimeout(this.handleMouseIdle, MOUSE_IDLE_DELAY);
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this.setState(({
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if (!this.mouseMovedRecently && this.node.scrollTop === 0) {
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mouseMovedRecently,
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// Only set if we just started moving and are scrolled to the top.
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scrollToTopOnMouseIdle,
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this.scrollToTopOnMouseIdle = true;
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}) => ({
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}
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mouseMovedRecently: true,
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// Save setting this flag for last, so we can do the comparison above.
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// Only set scrollToTopOnMouseIdle if we just started moving and were
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this.mouseMovedRecently = true;
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// scrolled to the top. Otherwise, just retain the previous state.
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scrollToTopOnMouseIdle:
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mouseMovedRecently
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? scrollToTopOnMouseIdle
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: (this.node.scrollTop === 0),
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}));
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}, MOUSE_IDLE_DELAY / 2);
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}, MOUSE_IDLE_DELAY / 2);
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handleWheel = throttle(() => {
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this.scrollToTopOnMouseIdle = false;
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}, 150, {
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trailing: true,
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});
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handleMouseIdle = () => {
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handleMouseIdle = () => {
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if (this.state.scrollToTopOnMouseIdle) {
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if (this.scrollToTopOnMouseIdle) {
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this.node.scrollTop = 0;
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this.node.scrollTop = 0;
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this.props.onScrollToTop();
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}
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}
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this.setState({
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this.mouseMovedRecently = false;
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mouseMovedRecently: false,
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this.scrollToTopOnMouseIdle = false;
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scrollToTopOnMouseIdle: false,
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});
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}
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}
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componentDidMount () {
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componentDidMount () {
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@ -135,7 +132,7 @@ export default class ScrollableList extends PureComponent {
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const someItemInserted = React.Children.count(prevProps.children) > 0 &&
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const someItemInserted = React.Children.count(prevProps.children) > 0 &&
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React.Children.count(prevProps.children) < React.Children.count(this.props.children) &&
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React.Children.count(prevProps.children) < React.Children.count(this.props.children) &&
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this.getFirstChildKey(prevProps) !== this.getFirstChildKey(this.props);
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this.getFirstChildKey(prevProps) !== this.getFirstChildKey(this.props);
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if ((someItemInserted && this.node.scrollTop > 0) || this.state.mouseMovedRecently) {
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if ((someItemInserted && this.node.scrollTop > 0) || this.mouseMovedRecently) {
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return this.node.scrollHeight - this.node.scrollTop;
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return this.node.scrollHeight - this.node.scrollTop;
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} else {
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} else {
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return null;
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return null;
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@ -172,10 +169,12 @@ export default class ScrollableList extends PureComponent {
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attachScrollListener () {
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attachScrollListener () {
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this.node.addEventListener('scroll', this.handleScroll);
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this.node.addEventListener('scroll', this.handleScroll);
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this.node.addEventListener('wheel', this.handleWheel);
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}
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}
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detachScrollListener () {
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detachScrollListener () {
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this.node.removeEventListener('scroll', this.handleScroll);
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this.node.removeEventListener('scroll', this.handleScroll);
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this.node.removeEventListener('wheel', this.handleWheel);
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}
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}
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getFirstChildKey (props) {
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getFirstChildKey (props) {
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