feat: add button to remove existing user/member avatar
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parent
77ae15a468
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@ -47,7 +47,6 @@
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tooltip="Move field right"
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tooltip="Move field right"
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click={() => moveField(false)}
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click={() => moveField(false)}
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/>
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/>
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<!-- <InputGroupText>Name</InputGroupText> -->
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<Input bind:value={field.name} />
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<Input bind:value={field.name} />
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<Button color="danger" on:click={() => deleteField()}>Delete field</Button>
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<Button color="danger" on:click={() => deleteField()}>Delete field</Button>
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</InputGroup>
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</InputGroup>
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@ -317,7 +317,9 @@
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<h4>Avatar</h4>
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<h4>Avatar</h4>
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<div class="row">
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<div class="row">
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<div class="col-md text-center">
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<div class="col-md text-center">
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{#if avatar}
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{#if avatar === ""}
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<FallbackImage alt="Current avatar" urls={[]} width={200} />
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{:else if avatar}
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<img width={200} src={avatar} alt="New avatar" class="rounded-circle img-fluid" />
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<img width={200} src={avatar} alt="New avatar" class="rounded-circle img-fluid" />
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{:else}
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{:else}
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<FallbackImage alt="Current avatar" urls={memberAvatars(data.member)} width={200} />
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<FallbackImage alt="Current avatar" urls={memberAvatars(data.member)} width={200} />
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@ -335,6 +337,7 @@
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<Icon name="info-circle-fill" /> Only PNG, JPEG, GIF, and WebP can be used as avatars.
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<Icon name="info-circle-fill" /> Only PNG, JPEG, GIF, and WebP can be used as avatars.
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Avatars cannot be larger than 1 MB, and animated avatars will be made static.
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Avatars cannot be larger than 1 MB, and animated avatars will be made static.
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</p>
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</p>
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<a href="" on:click={() => (avatar = "")}>Remove avatar</a>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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@ -12,15 +12,7 @@
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} from "$lib/api/entities";
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} from "$lib/api/entities";
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import FallbackImage from "$lib/components/FallbackImage.svelte";
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import FallbackImage from "$lib/components/FallbackImage.svelte";
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import { userStore } from "$lib/store";
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import { userStore } from "$lib/store";
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import {
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import { Alert, Button, ButtonGroup, FormGroup, Icon, Input } from "sveltestrap";
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Alert,
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Button,
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ButtonDropdown,
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DropdownToggle,
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FormGroup,
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Icon,
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Input,
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} from "sveltestrap";
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import { encode } from "base64-arraybuffer";
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import { encode } from "base64-arraybuffer";
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import { apiFetchClient } from "$lib/api/fetch";
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import { apiFetchClient } from "$lib/api/fetch";
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import IconButton from "$lib/components/IconButton.svelte";
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import IconButton from "$lib/components/IconButton.svelte";
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@ -248,9 +240,15 @@
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<h1>
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<h1>
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Edit profile
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Edit profile
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{#if modified}
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<ButtonGroup>
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<Button color="success" on:click={() => updateUser()}>Save changes</Button>
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<Button color="secondary" href="/@{$userStore?.name}">
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{/if}
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<Icon name="chevron-left" />
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Back to your profile
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</Button>
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{#if modified}
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<Button color="success" on:click={() => updateUser()}>Save changes</Button>
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{/if}
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</ButtonGroup>
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</h1>
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</h1>
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{#if error}
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{#if error}
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@ -266,7 +264,9 @@
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<h4>Avatar</h4>
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<h4>Avatar</h4>
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<div class="row">
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<div class="row">
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<div class="col-md text-center">
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<div class="col-md text-center">
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{#if avatar}
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{#if avatar === ""}
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<FallbackImage alt="Current avatar" urls={[]} width={200} />
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{:else if avatar}
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<img width={200} src={avatar} alt="New avatar" class="rounded-circle img-fluid" />
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<img width={200} src={avatar} alt="New avatar" class="rounded-circle img-fluid" />
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{:else}
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{:else}
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<FallbackImage alt="Current avatar" urls={userAvatars($userStore)} width={200} />
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<FallbackImage alt="Current avatar" urls={userAvatars($userStore)} width={200} />
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@ -284,6 +284,9 @@
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<Icon name="info-circle-fill" /> Only PNG, JPEG, GIF, and WebP images can be used as avatars.
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<Icon name="info-circle-fill" /> Only PNG, JPEG, GIF, and WebP images can be used as avatars.
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Avatars cannot be larger than 1 MB, and animated avatars will be made static.
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Avatars cannot be larger than 1 MB, and animated avatars will be made static.
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</p>
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</p>
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<p>
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<a href="" on:click={() => (avatar = "")}>Remove avatar</a>
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</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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