Commit Graph

13 Commits

Author SHA1 Message Date
maia tillie arson crimew bd4a333d67 Fix label IDs on join form 2021-11-11 16:47:43 +01:00
videogame hacker be5a05e0fd Big changes: All events are reported to chat, new layout options 2021-11-10 14:29:52 +00:00
videogame hacker 8da286fad9 Refactor frontend to use ES modules 2021-11-09 13:21:14 +00:00
videogame hacker caf96d1d04 Small tweaks 2021-11-05 20:57:10 +00:00
videogame hacker 30d1429e83 Cache-busting and anonymous crossorigin for video 2021-11-05 20:40:42 +00:00
videogame hacker d0be5f66cb Implement frontend for chat 2021-11-05 13:07:21 +00:00
videogame hacker d48771e921 Prepare for adding the chat box 2021-10-25 02:59:52 +01:00
videogame hacker 7796d8e5f0 Use WebSockets to communicate with the server instead of HTTP verbs
This means that we can filter out our own events and have an outgoing
debounce set up when we receive an incoming event. Hopefully this means
that we stop seeing repeat events when there is more latency involved.
2021-10-25 01:51:26 +01:00
videogame hacker 3e00d296f8 Use the IP env var instead of HOST since HOST is used for the hostname
lmao
2021-10-25 00:31:24 +01:00
videogame hacker 4b7ad17588 Print the binding address when running 2021-10-25 00:24:56 +01:00
videogame hacker 9e49ed1820 Support HOST and PORT environment variables for socket binding 2021-10-25 00:13:25 +01:00
videogame hacker 16cd0a45fd Add a README 2021-10-25 00:11:00 +01:00
videogame hacker 468843c430 Initial commit 2021-10-24 23:48:27 +01:00